There are still so many Wii U ports I want to happen

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It’s not hard to find people complaining about Nintendo porting too many Wii U games to Switch. They see it as a waste of time, they feel as if these ports are taking the places of what could have been exciting new games.
This, of course, is absolutely not the case. A port is so much easier than a full game, it’s laughable. The amount of planning, conceptualising, producing, testing, that goes into a full game is huge. 

A port has none of this. And sure, it will have it’s road-bumps, and will take some creative thinking to up/down-scale things accordingly for the system it’s being moved to, but in most cases it is merely a case of time, and these make for brilliant fillers in-between full-on new releases.

The Switch has had a much slower year compared to last. That’s not to say it was a bad year, but 2017 was bonkers, absolutely bonkers. I think it could do with a couple more ports.
With all of that said, I do wonder… What Wii U games are they working on porting over there at Nintendo? To say “none” would be foolish. The Wii U has a fantastic library and a less than fantastic audience. So let’s give these games a chance to shine, shall we.

Here are my personal picks, that I’d love to see happen… 

 

Tokyo Mirage Sessions #FE.

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The game I’d most like to see also happens to be… Just about the most bizarre, out of nowhere, strange collaboration ever.
Alright, so, picture this. You get the Shin Megami Tensei games, right, and you think “Cool, so let’s make everyone into pop idols, right.”. But then, throw Fire Emblem characters into the mix, and you’ve got what looks to be a decent JRPG, with crazy JPOP idol music battles, and Chrom just also happens to be your special summon. What.

It’s so crazy and out there, I just gotta play it. The Wii U gamepad urks me to all hell though, so please, guys, please. Bring it to Switch.

 


 

Fatal Frame/Project Zero: Maiden of the Blackwater.

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Hey, so, remember that time Nintendo outright bought the Fatal Frame (or Project Zero, as it’s called here in Europe) series? No? Well, you wouldn’t be alone.

In an attempt to bring a more mature title to the console, Maiden of the Blackwater was announced at E3 2015 (though strangely not in the actual Direct).
People got excited, real excited. The game released to little to no buzz, and just sort of existed. And that’s still how it stands today.
This is another one I’m dying to play, and would buy day one if it got ported over to Switch. The series has gone totally silent ever since this release, and it would be a darn shame to let it just die.

 


 

Xenoblade Chronicles X.

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Xenoblade with MEEECHS? Oh yes.
As someone who loved the original Xenoblade on Wii, the departure from the grassy hills and waterfalls to this built-up, futuristic, more gloomy world, initially took me by shock.
And still does, honestly. It took guts to do what they did with X.

You need only look a little closer, however, to see that a very Xenoblade world is hiding in here, featuring all the odd creatures and characters you’d expect.
Only this time you’re going to be battling with guns. Guns and heavy metal. The soundtrack is heavy metal. This game is so weird.

Eventually you’re given the ability to pilot, customise, and battle in a giant mech, though. And really, that’s all that matters, right?

The creator has expressed interest in a Switch port, so hopes are high for this one. I guess only time will tell!

 


 

The Legend of Zelda: Wind Waker HD/ Twilight Princess HD

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This is one I see people asking for a lot, and really, I don’t blame them. These are fantastic HD versions of some of the best games ever made, and they’re stuck on Wii U. Bleh.

A common idea I see thrown around is to bundle them together for a Switch release, and yeah, I imagine if they were to release them they’d probably do it that way. But hey, can we get an HD Skyward Sword thrown in there? I know it relies on accurate motion controls and stuff, but if there’s any way to make it work, I’d buy it.
I own both of these games on Wii U, but that means using the gamepad to play them, and I ain’t about that life.
So please, Nintendo, Switch ports? Pretty please?

 


 

Starfox Zero.

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Don’t look at me like that. I know, I know. This one was utterly thrashed in reviews, but all the negatives focus on the funky control scheme, right?
I haven’t played the game so I can’t speak to the level that this is integrated, but as an onlooker, it appears you could re-work it? If you could switch between viewpoints on the fly or something?

There are a lot of questions here, and it may be a better move to create a more traditional Starfox from the ground up (in-house this time, guys.) but this is still a big first party release, and with some adjustments, I think it would make a great addition to the Switches library.

 


 

Super Mario 3D World.

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How. How has this not been ported yet. It’s play-style is so perfectly suited to everything the Switch stands for, I cannot wrap my brain around why it hasn’t been brought over.

I mean sure, there’s the worry of over-saturating the market for Mario, and the usual “I just bought this one Wii U this isn’t faaaiirr” comments, but it’s just such a perfect fit.
The Switches pick-up-and-play capabilities, combined with this games quick levels. The Switches local co-op first attitude, combined with this games focus on.. Well, exactly that.

I’d be confused if out of all the titles released on Wii U, and Nintendo’s willingness to turn a blind eye to the console, that this was the one big one to not get a nice shiny port.


 

I could go on, of course. There are dozens of brilliant Wii U games that were never given the reach they needed, and with the Switch lacking backward-compatibility, the more the merrier, I say.

Are there any specific titles you’d like to see get the Tropical Freeze treatment? I want to hear your thoughts!

Published by

Ryan McCarthy

I write about games a lot.

2 thoughts on “There are still so many Wii U ports I want to happen”

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