How recently have you bought a brand new game, paid full price, and brought it home only to be greeted with a massive, several gigabyte update?
Oh it happens every time? Yeah, I know right. It’s not okay, and we need to talk about it.
Basically every AAA game to release in the last few years has come with what we’re calling the “day one patch”. Now, in a lot of cases, this is okay. Not great, but okay. You’ll get over it.
Where I take issue however, is when these updates exceed roughly the 2GB mark. As here, things start taking a while, and eating into what should be game time. Continue reading The current state of updates in modern gaming
Surprise! Gen. 4 is headed to Pokemon Go. We’ve known about this for a few days now, but Niantic and the Pokemon Company have just gone ahead and dropped a full trailer, which is really damn nice, if you haven’t already seen it. I’ll link it down below.
They always kill it with these trailers, they’re honestly nicer than anything GameFreak has made in a long time.
We’re missing Stephen Fry’s voice this time though, booooo.
Continue reading Gen. 4 Pokemon coming to Pokemon Go this week!
It’s official. It’s real. They actually went ahead and released a trailer, at long last.
I, along with probably most of you, have been absolutely baffled as to why a trailer wasn’t shown off at TGS last month, but it’s here now and it looks amazing.
Oddly though, the footage all comes from the same demo they previewed, which raises the question of; “How much of this game have they actually built..?”. Continue reading Yokai Watch 4 finally has an official trailer!
The sequel that no one saw coming, but everyone wanted. Ni no kuni II offers a rather different experience to the original, whilst mostly retaining the high standards set in place by it.
This time around, we’re introduced to our main character, not as an innocent little boy from the real world, but as the crown prince, and acting king of Ni no kuni itself.
Coming from this angle gives us an immediate idea as to the angle this game is going for, that being a Ni no kuni-centric plot, revolving around a single large world map. Continue reading Ni no kuni II: Revenant kingdom – The precursorgames review
Child of Light, one of my favourite games to release in the past decade, and one of the few games to take advantage of the sorely underused UbiArts engine, was announced to be coming to Switch recently.
And by recently, I mean two months ago, and by coming to Switch, I mean it’s out in a week.
But that’s not what we’re here to talk about! I’m sure you’ve seen it in the title at this point, but have a look at this here tweet from a Ubisoft dev: Continue reading Why is no one talking about Child of Light 2 getting announced?
While I’m tremendously excited to be able to play this game again on a modern console, the lack of a second screen is leading to some questionable, but ultimately understandable decisions with this port.
In the original DS game, enemy encounters were carried out over both screens, with each screen acting as a different “dimension” as such. Continue reading The World Ends With You on Switch has tweaked combat and it’s a little bit concerning
Oh, what have I done. I’ve poked my collectors nerve and started looking into the original Digimon cards.
There I was, kicked back in my chair, enjoying a morning coffee when I’m struck with this urge, this strong nostalgic urge to have a look at my old Digimon cards. And have a look I did, but this doesn’t end there, because from here… I found myself typing the words every collector both loves and fears into the Google search bar… “ebay”. Continue reading I bought a whole bunch of old Digimon cards