Dragon Ball FighterZ has been somewhat of a phenomenon in the fighting game scene. It’s difficult for a fighter to break into the eSports level these days, but FighterZ has gone against the odds and carved out its own comfy spot alongside some of the greats.
And deservedly so! I played it when it came to Switch last year, and it is a hell of a time. Super solid mechanics, with absurdly brilliant graphics. Its like playing the anime! Continue reading A load of new characters are coming to Dragon Ball FighterZ, with two available January 31st!
Level 5 have gone ahead and posted some direct-feed footage of the current demo being shown off for Yokai Watch 4 and holy hell, it’s looking so good.
Last time we saw the game, there were a couple technical issues which were quite apparent during gameplay, such as low frame-rate and some kinda funky animations.
All of that has now been sorted, it would seem! The frame-rate is buttery smooth, apart from when you use paws-of-fury, that’s uhm.. Still a bit of a disaster.
But otherwise its beautiful, and I sincerely cannot wait to get my hands on it. Continue reading Feast your eyes on this gorgeous new Yokai Watch 4 footage
Did y’all catch that Nindies Direct? No? Well, I can’t blame you if you didn’t. It came and went in a snap. Hell, they announced it was happening, and showcased it all within 24 hours!
Madness, right? Why not hype it up? Well as it turned out, it was only a 15 minute direct, and only boasted the bare minimum “highlight” points.
Not to say the highlights weren’t fantastic, but you can see why they didn’t want to hype things up too much. Continue reading Nindies Direct highlights
Have you noticed how undeniably good Nintendo’s section in a game store looks in recent years? Whether you have or haven’t, you’ve probably unconsciously found yourself drawn to that shelf more than a couple of times.
This is in no small part thanks to the bold, bright, masterfully pieced together box-arts that first-party Nintendo Switch titles boast.
It wasn’t always this way, of course. With the release of the Switch, Nintendo seems to have put a much greater focus on presentation and ensuring that designers follow a definite formula of tightly packed, colourful covers.
The goal is to create a “busy” scene. I say busy rather loosely, as while these pieces are technically packed with information, there is a hell of an amount of clever use of space and colour at play here.
How it comes together at the end is rather unlike the approach most other companies go for however, often leaving no breathing room in the usual sense, but rather packing the scene to the brim and simply making some objects more important than others.
It takes real skill to pull off what they do, and seeing Nintendo take advantage of pushing their brand and identity in this way speaks volumes of the good mental shift that has happened in there lately. Continue reading Nintendo’s recent box-art is a big step up
Having happily strode into 2019 now, we look to the future at what’s coming up. What’s the next big thing we get to play? And when? Well, turns out, a large chunk of what’s to look forward to is all releasing in March. However convenient that may or may not be is yet to be seen, but it’s certainly happening.
Have no fear though, I’m here to give you the run-down on what’s what, and when to rush into the nearest game store. (I know I will be with a couple of these). Continue reading March is a hell of a month for video-games
So… We’ve battled through the storm that was the year of “Wait that’s not a mainline game! Or is it? What is that.” and come out the other side stronger, albeit slightly battered.
Joking aside, Pokemon Let’s Go was actually a fun game, and much better designed than a lot of us expected.
As for whether that makes it a mainline game or not, I… I honestly still don’t know. Like, does anyone really know? I know Gamefreak says it is one, but is that just a marketing gimmick or… Okay we’re getting sidetracked here. Continue reading Hopes and predictions for Pokemon 2019
Child of Light, one of my favourite games to release in the past decade, and one of the few games to take advantage of the sorely underused UbiArts engine, was announced to be coming to Switch recently.
And by recently, I mean two months ago, and by coming to Switch, I mean it’s out in a week.
But that’s not what we’re here to talk about! I’m sure you’ve seen it in the title at this point, but have a look at this here tweet from a Ubisoft dev: Continue reading Why is no one talking about Child of Light 2 getting announced?